07-16-2014, 09:49 PM
Oh god cProjectileEntity:GetCreator() is removed. Now Paintball doesn't work anymore.
Would
Would
function GetCreator(a_Projectile)
local CreatorID = a_Projectile:GetCreatorUniqueID()
local Creator = nil
a_Projectile:GetWorld():DoWithEntityByID(CreatorID,
function(a_Creator)
Creator = a_Creator
end
)
return Creator
end
cause a deadlock?

