10-06-2014, 07:05 PM
I don't see a use-case, not without persistence, and it's impossible to do persistence properly, because the cItem may come from a cProtocol callback, being a different object but representing the same item (the item in player's hand, for example). The plugin needs to work around this. I was actually thinking about making WorldEdit items (wand for example) "special" by appending Lore to them - it could also work for the user as a reminder of what the item does.