08-29-2012, 08:02 AM
Essentially, that's it.
cWorld is meant to be a hub for all such calls. Since most of its functionality is implemented in other sub-objects, it exists mostly just to relay "commands" to those sub-parts![Smile Smile](https://forum.cuberite.org/images/smilies/smile.png)
Rather than TriggerNote(), I'd personally prefer PlayNoteBlockAt(), which better describes what the function does.
cWorld is meant to be a hub for all such calls. Since most of its functionality is implemented in other sub-objects, it exists mostly just to relay "commands" to those sub-parts
![Smile Smile](https://forum.cuberite.org/images/smilies/smile.png)
Rather than TriggerNote(), I'd personally prefer PlayNoteBlockAt(), which better describes what the function does.