03-21-2013, 05:16 AM
so i have this:
local X = math.floor(Player:GetPosX()) local Y = math.floor(Player:GetPosY()) local Z = math.floor(Player:GetPosZ()) local Radius = Split[3] for X = -Radius, Radius do for Y = -Radius, Radius do for Z = -Radius, Radius do Execute( X, Y, Z, Player, Split, Target, World ) end end endbut it keeps saying that X, Y, Z are 0 and then they do the radius stuff around X=0, Y=0 and Z = 0