04-17-2013, 05:13 AM
Initial tests look very promising:
So we get an 8-fold increase in the noise generator. But I still believe I can make that 10-fold, at least, there's a few tricks left up my sleeve
Code:
[0ef0|21:11:23] cCubicNoise generating 100 * 256x256 values took 1029 ticks (1.03 sec)
[0ef0|21:11:31] cNoise generating 100 * 256x256 values took 8198 ticks (8.20 sec)
