There, lighting should be finally alright, *if* it gets correct heightmap data from the generator. And it will still bug if there's a transparent non-air block as the top one. But that's alright for now, I can finally finish the generator without fearing about its output light-wise.
I'll be needing some volunteer testers in a short time. I'm (hopefully) finishing the new biome-aware overhang compositing generator and I'll soon need people to tweak the various per-biome parameters of the generator so that the terrain looks nice for each biome.
I'll be needing some volunteer testers in a short time. I'm (hopefully) finishing the new biome-aware overhang compositing generator and I'll soon need people to tweak the various per-biome parameters of the generator so that the terrain looks nice for each biome.