Ugh, I'm still fighting the dropspensers / redstone interaction. I thought I had it, but still there's problems.
Let's hope rev 1525 fixed most of them. There's just an issue that a dropspenser powered by a redstone torch directly next to it won't power down when the torch is removed. I don't think I'm capable of tweaking the redstone simulator that much to actually fix that
Oh come on, I've even made the first step for you - a first thought about how the plugin code should work. Start there - think about how you want to be able to work with such windows from the Lua code. From there, it'll go all by itself.
Let's hope rev 1525 fixed most of them. There's just an issue that a dropspenser powered by a redstone torch directly next to it won't power down when the torch is removed. I don't think I'm capable of tweaking the redstone simulator that much to actually fix that
(05-29-2013, 04:36 AM)STR_Warrior Wrote: Oh god i have absolutely no idea how to start ;O
Oh come on, I've even made the first step for you - a first thought about how the plugin code should work. Start there - think about how you want to be able to work with such windows from the Lua code. From there, it'll go all by itself.