Here's the code now I have.
I have a world named world (I want it to be a survival world) and a world named creative (a creative world)
function HandleGotoWorldCommand( Split, Player ) if( #Split ~= 2 ) then Player:SendMessage( cChatColor.Green .. "Usage: /gotoworld [WorldName]" ) return true end if( Player:MoveToWorld(Split[2]) == false ) then Player:SendMessage( cChatColor.Green .. "Could not move to world '" .. Split[2] .. "'!" ) return true end if ( Split[2] == creative ) then Player:SetGamemode(1) return true end if ( Split[2] == world ) then Player:SetGamemode(0) return true end Player:SendMessage( cChatColor.Green .. "Moved successfully to '" .. Split[2] .. "'! " ) return true end
I have a world named world (I want it to be a survival world) and a world named creative (a creative world)