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	<channel>
		<title><![CDATA[Cuberite Forum - All Forums]]></title>
		<link>https://forum.cuberite.org/</link>
		<description><![CDATA[Cuberite Forum - https://forum.cuberite.org]]></description>
		<pubDate>Sat, 04 Apr 2026 01:27:11 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Broken github Jenkins CI/CD]]></title>
			<link>https://forum.cuberite.org/thread-3464.html</link>
			<pubDate>Thu, 29 May 2025 09:34:03 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cuberite.org/member.php?action=profile&uid=5645">MightyFilipns</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cuberite.org/thread-3464.html</guid>
			<description><![CDATA[Jenkins has been broken for a while now<br />
<a href="https://builds.cuberite.org/blue/organizations/jenkins/cuberite/activity" target="_blank" rel="noopener" class="mycode_url">https://builds.cuberite.org/blue/organiz...e/activity</a><br />
<br />
Is it ever going to be fixed?]]></description>
			<content:encoded><![CDATA[Jenkins has been broken for a while now<br />
<a href="https://builds.cuberite.org/blue/organizations/jenkins/cuberite/activity" target="_blank" rel="noopener" class="mycode_url">https://builds.cuberite.org/blue/organiz...e/activity</a><br />
<br />
Is it ever going to be fixed?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[QUARRY]]></title>
			<link>https://forum.cuberite.org/thread-3463.html</link>
			<pubDate>Sun, 11 May 2025 16:23:36 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cuberite.org/member.php?action=profile&uid=5451">Dredd</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cuberite.org/thread-3463.html</guid>
			<description><![CDATA[For those who are tired of digging, I present the new Quarry plugin.<br />
<br />
In order for a quarry to work, you need to:<br />
    1). Build a fence of nether brick fence ranging in size from 7x7 to 34x34 blocks.<br />
<br />
    2). Install the chest next to the fence<br />
<br />
    3). Install a plaque on top of the chest with the inscription in the first line: [quarry] or:<br />
         [quarry+] the quarry will arrange ladders and torches.<br />
         [quarry-] the quarry will not collect cobblestones, only minerals.<br />
            (you can use a combined option e.g [quarry-+] or [quarry+-])<br />
         [quarry*] The quarry will not destroy blocks, it will collect only minerals without destroying them.<br />
             You can use one quarry multiple times at the same location.<br />
            (It doesn't make any difference which letters to write. E.g [quARry+] <span style="color: #000000;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, Arial, Helvetica, 'Arial Unicode MS', sans-serif;" class="mycode_font">will also work</span></span>)<br />
<br />
    4). Connect the redstone signal to the chest.<br />
<br />
    5). Enjoy<br />
<br />
P.S. The quarry forcibly loads the area around it while it is working.<br />
      You can leave it or leave the server altogether, the quarry will continue to work until it reaches the bedrock.<br />
<br />
P.P.S  <span style="color: #000000;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, Arial, Helvetica, 'Arial Unicode MS', sans-serif;" class="mycode_font">Only one quarry can exist at one time. When creating a new sign, the other quarry will be disabled.</span></span> <br />
<br />
<img src="https://forum.cuberite.org/attachment.php?aid=879" loading="lazy"  alt="[Image: attachment.php?aid=879]" class="mycode_img" /><br />
<img src="https://forum.cuberite.org/attachment.php?aid=880" loading="lazy"  alt="[Image: attachment.php?aid=880]" class="mycode_img" /><br />
<img src="https://forum.cuberite.org/attachment.php?aid=881" loading="lazy"  alt="[Image: attachment.php?aid=881]" class="mycode_img" /><br />
<br />
<br />
Download ZIP:<br />

<br />
<img src="https://forum.cuberite.org/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
&nbsp;&nbsp;<a href="attachment.php?aid=884" target="_blank" title="">Quarry.zip</a> (Size: 6.64 KB / Downloads: 281)
<br />
<br />
<img src="https://forum.cuberite.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
&nbsp;&nbsp;<a href="attachment.php?aid=879" target="_blank" title="">2025-05-11_00.56.21.png</a> (Size: 322.06 KB / Downloads: 641)
<br />
<br />
<img src="https://forum.cuberite.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
&nbsp;&nbsp;<a href="attachment.php?aid=880" target="_blank" title="">2025-05-11_00.55.42.png</a> (Size: 224.22 KB / Downloads: 612)
<br />
<br />
<img src="https://forum.cuberite.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
&nbsp;&nbsp;<a href="attachment.php?aid=881" target="_blank" title="">2025-05-11_00.56.03.png</a> (Size: 285.9 KB / Downloads: 612)
]]></description>
			<content:encoded><![CDATA[For those who are tired of digging, I present the new Quarry plugin.<br />
<br />
In order for a quarry to work, you need to:<br />
    1). Build a fence of nether brick fence ranging in size from 7x7 to 34x34 blocks.<br />
<br />
    2). Install the chest next to the fence<br />
<br />
    3). Install a plaque on top of the chest with the inscription in the first line: [quarry] or:<br />
         [quarry+] the quarry will arrange ladders and torches.<br />
         [quarry-] the quarry will not collect cobblestones, only minerals.<br />
            (you can use a combined option e.g [quarry-+] or [quarry+-])<br />
         [quarry*] The quarry will not destroy blocks, it will collect only minerals without destroying them.<br />
             You can use one quarry multiple times at the same location.<br />
            (It doesn't make any difference which letters to write. E.g [quARry+] <span style="color: #000000;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, Arial, Helvetica, 'Arial Unicode MS', sans-serif;" class="mycode_font">will also work</span></span>)<br />
<br />
    4). Connect the redstone signal to the chest.<br />
<br />
    5). Enjoy<br />
<br />
P.S. The quarry forcibly loads the area around it while it is working.<br />
      You can leave it or leave the server altogether, the quarry will continue to work until it reaches the bedrock.<br />
<br />
P.P.S  <span style="color: #000000;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, Arial, Helvetica, 'Arial Unicode MS', sans-serif;" class="mycode_font">Only one quarry can exist at one time. When creating a new sign, the other quarry will be disabled.</span></span> <br />
<br />
<img src="https://forum.cuberite.org/attachment.php?aid=879" loading="lazy"  alt="[Image: attachment.php?aid=879]" class="mycode_img" /><br />
<img src="https://forum.cuberite.org/attachment.php?aid=880" loading="lazy"  alt="[Image: attachment.php?aid=880]" class="mycode_img" /><br />
<img src="https://forum.cuberite.org/attachment.php?aid=881" loading="lazy"  alt="[Image: attachment.php?aid=881]" class="mycode_img" /><br />
<br />
<br />
Download ZIP:<br />

<br />
<img src="https://forum.cuberite.org/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
&nbsp;&nbsp;<a href="attachment.php?aid=884" target="_blank" title="">Quarry.zip</a> (Size: 6.64 KB / Downloads: 281)
<br />
<br />
<img src="https://forum.cuberite.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
&nbsp;&nbsp;<a href="attachment.php?aid=879" target="_blank" title="">2025-05-11_00.56.21.png</a> (Size: 322.06 KB / Downloads: 641)
<br />
<br />
<img src="https://forum.cuberite.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
&nbsp;&nbsp;<a href="attachment.php?aid=880" target="_blank" title="">2025-05-11_00.55.42.png</a> (Size: 224.22 KB / Downloads: 612)
<br />
<br />
<img src="https://forum.cuberite.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
&nbsp;&nbsp;<a href="attachment.php?aid=881" target="_blank" title="">2025-05-11_00.56.03.png</a> (Size: 285.9 KB / Downloads: 612)
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How to make a Monster attack Player]]></title>
			<link>https://forum.cuberite.org/thread-3462.html</link>
			<pubDate>Thu, 01 May 2025 03:40:38 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cuberite.org/member.php?action=profile&uid=5723">Goxe99</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cuberite.org/thread-3462.html</guid>
			<description><![CDATA[Hellooo <img src="https://forum.cuberite.org/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /> , I have been reading the documentation and I don't see any method like SetTarget or AttackEntity in cMonster, how is it done? <img src="https://forum.cuberite.org/images/smilies/huh.png" alt="Huh" title="Huh" class="smilie smilie_17" />]]></description>
			<content:encoded><![CDATA[Hellooo <img src="https://forum.cuberite.org/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /> , I have been reading the documentation and I don't see any method like SetTarget or AttackEntity in cMonster, how is it done? <img src="https://forum.cuberite.org/images/smilies/huh.png" alt="Huh" title="Huh" class="smilie smilie_17" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Compile for 32-bit iOS 10 (armv7)]]></title>
			<link>https://forum.cuberite.org/thread-3461.html</link>
			<pubDate>Thu, 27 Mar 2025 23:44:24 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cuberite.org/member.php?action=profile&uid=5709">Bruhtava196</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cuberite.org/thread-3461.html</guid>
			<description><![CDATA[I have Cuberite binaries for 64-bit iOS (Working on iPhone 6 Plus and 6S) But i didn't find armv7 binaries for my iPad 4 running 32-bit iOS. I wanted to compile it myself but i have no idea on how to start. Any suggestions?]]></description>
			<content:encoded><![CDATA[I have Cuberite binaries for 64-bit iOS (Working on iPhone 6 Plus and 6S) But i didn't find armv7 binaries for my iPad 4 running 32-bit iOS. I wanted to compile it myself but i have no idea on how to start. Any suggestions?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Need Help for hooks]]></title>
			<link>https://forum.cuberite.org/thread-3460.html</link>
			<pubDate>Sun, 02 Feb 2025 14:54:11 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cuberite.org/member.php?action=profile&uid=5451">Dredd</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cuberite.org/thread-3460.html</guid>
			<description><![CDATA[Hi all, i have a problem. I don't understand how to do it right.<br />
Need:<br />
When opening the oven or chest, notice the movement of objects, and perform some actions before closing the window.<br />
My code doesn't work because the hook doesn't have the necessary functions.<br />
My code:<br />
<br />
Init.lua contains:<br />
<div class="codeblock phpcodeblock"><div class="title">PHP Code:</div><div class="body"><div dir="ltr"><code><span style="color: #0000BB">cPluginManager</span><span style="color: #007700">:</span><span style="color: #0000BB">AddHook</span><span style="color: #007700">(</span><span style="color: #0000BB">cPluginManager</span><span style="color: #007700">.</span><span style="color: #0000BB">HOOK_PLAYER_OPENING_WINDOW</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">OnOpeningWindow</span><span style="color: #007700">)&nbsp;<br /></span></code></div></div></div><br />
Hooks.lua contains:<br />
<div class="codeblock phpcodeblock"><div class="title">PHP Code:</div><div class="body"><div dir="ltr"><code><span style="color: #007700">function&nbsp;</span><span style="color: #0000BB">OnOpeningWindow</span><span style="color: #007700">(</span><span style="color: #0000BB">Player</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">Window</span><span style="color: #007700">)<br /></span><span style="color: #0000BB"> &nbsp; &nbsp;&nbsp;local&nbsp;OnClicked&nbsp;</span><span style="color: #007700">=&nbsp;function(</span><span style="color: #0000BB">Window</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">ClickingPlayer</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">SlotNum</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">ClickAction</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">ClickedItem</span><span style="color: #007700">)<br /></span><span style="color: #0000BB"> &nbsp; &nbsp;  &nbsp; &nbsp;&nbsp;LOG</span><span style="color: #007700">(</span><span style="color: #DD0000">'Clicked'</span><span style="color: #007700">)<br /></span><span style="color: #0000BB"> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</span><span style="color: #007700">return&nbsp;</span><span style="color: #0000BB">true<br /> &nbsp; &nbsp; end<br /> &nbsp; &nbsp;&nbsp;Window</span><span style="color: #007700">():</span><span style="color: #0000BB">SetOnClicked</span><span style="color: #007700">(</span><span style="color: #0000BB">OnClicked</span><span style="color: #007700">)<br /></span><span style="color: #0000BB">end&nbsp;<br /></span></code></div></div></div><br />
I don't understand how to get a callback to track clicks or movements of objects in an open window.<br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, Arial, Helvetica, sans-serif;" class="mycode_font">if I open a new window unrelated to the chest or furnace block, then I can receive a callback.</span></span> <br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, Arial, Helvetica, sans-serif;" class="mycode_font"><span style="color: #000088;" class="mycode_color">It works, but the window is not attached to the chest block:</span></span></span><br />
<div class="codeblock phpcodeblock"><div class="title">PHP Code:</div><div class="body"><div dir="ltr"><code><span style="color: #0000BB">local&nbsp;OnClicked&nbsp;</span><span style="color: #007700">=&nbsp;function(</span><span style="color: #0000BB">Window</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">ClickingPlayer</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">SlotNum</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">ClickAction</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">ClickedItem</span><span style="color: #007700">)<br /></span><span style="color: #0000BB"> &nbsp; &nbsp; LOG</span><span style="color: #007700">(</span><span style="color: #DD0000">'Clicked'</span><span style="color: #007700">)<br /></span><span style="color: #0000BB">end<br />local&nbsp;Window&nbsp;</span><span style="color: #007700">=&nbsp;</span><span style="color: #0000BB">cLuaWindow</span><span style="color: #007700">(</span><span style="color: #0000BB">cWindow</span><span style="color: #007700">.</span><span style="color: #0000BB">wtChest</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">3</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">3</span><span style="color: #007700">,&nbsp;</span><span style="color: #DD0000">'TestChest'</span><span style="color: #007700">)<br /></span><span style="color: #0000BB">Window</span><span style="color: #007700">:</span><span style="color: #0000BB">SetOnClicked</span><span style="color: #007700">(</span><span style="color: #0000BB">OnClicked</span><span style="color: #007700">)<br /></span><span style="color: #0000BB">Player</span><span style="color: #007700">:</span><span style="color: #0000BB">OpenWindow</span><span style="color: #007700">(</span><span style="color: #0000BB">Window</span><span style="color: #007700">)&nbsp;<br /></span></code></div></div></div><br />
Hhow to transfer an object to cLuaWindow and whether it is necessary?]]></description>
			<content:encoded><![CDATA[Hi all, i have a problem. I don't understand how to do it right.<br />
Need:<br />
When opening the oven or chest, notice the movement of objects, and perform some actions before closing the window.<br />
My code doesn't work because the hook doesn't have the necessary functions.<br />
My code:<br />
<br />
Init.lua contains:<br />
<div class="codeblock phpcodeblock"><div class="title">PHP Code:</div><div class="body"><div dir="ltr"><code><span style="color: #0000BB">cPluginManager</span><span style="color: #007700">:</span><span style="color: #0000BB">AddHook</span><span style="color: #007700">(</span><span style="color: #0000BB">cPluginManager</span><span style="color: #007700">.</span><span style="color: #0000BB">HOOK_PLAYER_OPENING_WINDOW</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">OnOpeningWindow</span><span style="color: #007700">)&nbsp;<br /></span></code></div></div></div><br />
Hooks.lua contains:<br />
<div class="codeblock phpcodeblock"><div class="title">PHP Code:</div><div class="body"><div dir="ltr"><code><span style="color: #007700">function&nbsp;</span><span style="color: #0000BB">OnOpeningWindow</span><span style="color: #007700">(</span><span style="color: #0000BB">Player</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">Window</span><span style="color: #007700">)<br /></span><span style="color: #0000BB"> &nbsp; &nbsp;&nbsp;local&nbsp;OnClicked&nbsp;</span><span style="color: #007700">=&nbsp;function(</span><span style="color: #0000BB">Window</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">ClickingPlayer</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">SlotNum</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">ClickAction</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">ClickedItem</span><span style="color: #007700">)<br /></span><span style="color: #0000BB"> &nbsp; &nbsp;  &nbsp; &nbsp;&nbsp;LOG</span><span style="color: #007700">(</span><span style="color: #DD0000">'Clicked'</span><span style="color: #007700">)<br /></span><span style="color: #0000BB"> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</span><span style="color: #007700">return&nbsp;</span><span style="color: #0000BB">true<br /> &nbsp; &nbsp; end<br /> &nbsp; &nbsp;&nbsp;Window</span><span style="color: #007700">():</span><span style="color: #0000BB">SetOnClicked</span><span style="color: #007700">(</span><span style="color: #0000BB">OnClicked</span><span style="color: #007700">)<br /></span><span style="color: #0000BB">end&nbsp;<br /></span></code></div></div></div><br />
I don't understand how to get a callback to track clicks or movements of objects in an open window.<br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, Arial, Helvetica, sans-serif;" class="mycode_font">if I open a new window unrelated to the chest or furnace block, then I can receive a callback.</span></span> <br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, Arial, Helvetica, sans-serif;" class="mycode_font"><span style="color: #000088;" class="mycode_color">It works, but the window is not attached to the chest block:</span></span></span><br />
<div class="codeblock phpcodeblock"><div class="title">PHP Code:</div><div class="body"><div dir="ltr"><code><span style="color: #0000BB">local&nbsp;OnClicked&nbsp;</span><span style="color: #007700">=&nbsp;function(</span><span style="color: #0000BB">Window</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">ClickingPlayer</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">SlotNum</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">ClickAction</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">ClickedItem</span><span style="color: #007700">)<br /></span><span style="color: #0000BB"> &nbsp; &nbsp; LOG</span><span style="color: #007700">(</span><span style="color: #DD0000">'Clicked'</span><span style="color: #007700">)<br /></span><span style="color: #0000BB">end<br />local&nbsp;Window&nbsp;</span><span style="color: #007700">=&nbsp;</span><span style="color: #0000BB">cLuaWindow</span><span style="color: #007700">(</span><span style="color: #0000BB">cWindow</span><span style="color: #007700">.</span><span style="color: #0000BB">wtChest</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">3</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">3</span><span style="color: #007700">,&nbsp;</span><span style="color: #DD0000">'TestChest'</span><span style="color: #007700">)<br /></span><span style="color: #0000BB">Window</span><span style="color: #007700">:</span><span style="color: #0000BB">SetOnClicked</span><span style="color: #007700">(</span><span style="color: #0000BB">OnClicked</span><span style="color: #007700">)<br /></span><span style="color: #0000BB">Player</span><span style="color: #007700">:</span><span style="color: #0000BB">OpenWindow</span><span style="color: #007700">(</span><span style="color: #0000BB">Window</span><span style="color: #007700">)&nbsp;<br /></span></code></div></div></div><br />
Hhow to transfer an object to cLuaWindow and whether it is necessary?]]></content:encoded>
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		<item>
			<title><![CDATA[I Want A Avaliable Cuberite Vanish Plugin]]></title>
			<link>https://forum.cuberite.org/thread-3459.html</link>
			<pubDate>Thu, 30 Jan 2025 08:24:26 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cuberite.org/member.php?action=profile&uid=5687">Code_S96</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cuberite.org/thread-3459.html</guid>
			<description><![CDATA[All The Cuberite Vanish Plugins Are Unavaliable.<br />
When I Try To Be Invisible,It Displays An Error.<br />
<br />
[16:14:45] LUA: Plugins/Hide/main.lua:58: attempt to call method 'IsVisible' (a nil value)<br />
[16:14:45] Stack trace:<br />
[16:14:45]  Plugins/Hide/main.lua(58): SwitchPlayer<br />
[16:14:45]  Plugins/Hide/main.lua(47): (no name)<br />
[16:14:45] Stack trace end<br />
[16:14:45] Error in &lt;attached&gt; calling function &lt;callback&gt;()<br />
<br />
<div style="text-align: justify;" class="mycode_align">All The Vanish Plugins Are Displaying That Error!</div>
What Happened?Who Can Tell Me?]]></description>
			<content:encoded><![CDATA[All The Cuberite Vanish Plugins Are Unavaliable.<br />
When I Try To Be Invisible,It Displays An Error.<br />
<br />
[16:14:45] LUA: Plugins/Hide/main.lua:58: attempt to call method 'IsVisible' (a nil value)<br />
[16:14:45] Stack trace:<br />
[16:14:45]  Plugins/Hide/main.lua(58): SwitchPlayer<br />
[16:14:45]  Plugins/Hide/main.lua(47): (no name)<br />
[16:14:45] Stack trace end<br />
[16:14:45] Error in &lt;attached&gt; calling function &lt;callback&gt;()<br />
<br />
<div style="text-align: justify;" class="mycode_align">All The Vanish Plugins Are Displaying That Error!</div>
What Happened?Who Can Tell Me?]]></content:encoded>
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			<title><![CDATA[Lapis Portals]]></title>
			<link>https://forum.cuberite.org/thread-3458.html</link>
			<pubDate>Fri, 10 Jan 2025 18:41:01 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cuberite.org/member.php?action=profile&uid=5451">Dredd</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cuberite.org/thread-3458.html</guid>
			<description><![CDATA[Creating teleportation booths.<br />
<br />
fork of the famous bukkit plugin...<br />
<br />
To create a portal, you need to build 2 cabins from lapis blocks,<br />
install an oak door and<br />
install a sign with lines:<br />
line1 = [lp]<br />
line2 = coordinate X other portal<br />
line3 = coordinate Y other portal<br />
line4 = coordinate Z other portal<br />
<br />
the portal should look like in the picture<br />

<br />
<img src="https://forum.cuberite.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
&nbsp;&nbsp;<a href="attachment.php?aid=858" target="_blank" title="">lapisportals.png</a> (Size: 143.44 KB / Downloads: 404)
<br />
<br />
When everything is ready, enter the booth and close the door.<br />
<br />
<img src="https://forum.cuberite.org/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
&nbsp;&nbsp;<a href="attachment.php?aid=859" target="_blank" title="">LapisPortals.zip</a> (Size: 1.9 KB / Downloads: 282)
]]></description>
			<content:encoded><![CDATA[Creating teleportation booths.<br />
<br />
fork of the famous bukkit plugin...<br />
<br />
To create a portal, you need to build 2 cabins from lapis blocks,<br />
install an oak door and<br />
install a sign with lines:<br />
line1 = [lp]<br />
line2 = coordinate X other portal<br />
line3 = coordinate Y other portal<br />
line4 = coordinate Z other portal<br />
<br />
the portal should look like in the picture<br />

<br />
<img src="https://forum.cuberite.org/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
&nbsp;&nbsp;<a href="attachment.php?aid=858" target="_blank" title="">lapisportals.png</a> (Size: 143.44 KB / Downloads: 404)
<br />
<br />
When everything is ready, enter the booth and close the door.<br />
<br />
<img src="https://forum.cuberite.org/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
&nbsp;&nbsp;<a href="attachment.php?aid=859" target="_blank" title="">LapisPortals.zip</a> (Size: 1.9 KB / Downloads: 282)
]]></content:encoded>
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			<title><![CDATA[Expirience holder]]></title>
			<link>https://forum.cuberite.org/thread-3457.html</link>
			<pubDate>Thu, 09 Jan 2025 18:37:43 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cuberite.org/member.php?action=profile&uid=5451">Dredd</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cuberite.org/thread-3457.html</guid>
			<description><![CDATA[ExpBank - The Game Experience Bank<br />
<br />
Create a sign with the first line [expbank]<br />
<br />
Right click - take some experience<br />
Left click - save some experience<br />
<br />
The sign becomes personal the first time you use it.<br />
<br />
<img src="https://forum.cuberite.org/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
&nbsp;&nbsp;<a href="attachment.php?aid=857" target="_blank" title="">ExpBank.zip</a> (Size: 1.28 KB / Downloads: 228)
]]></description>
			<content:encoded><![CDATA[ExpBank - The Game Experience Bank<br />
<br />
Create a sign with the first line [expbank]<br />
<br />
Right click - take some experience<br />
Left click - save some experience<br />
<br />
The sign becomes personal the first time you use it.<br />
<br />
<img src="https://forum.cuberite.org/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
&nbsp;&nbsp;<a href="attachment.php?aid=857" target="_blank" title="">ExpBank.zip</a> (Size: 1.28 KB / Downloads: 228)
]]></content:encoded>
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		<item>
			<title><![CDATA[Private]]></title>
			<link>https://forum.cuberite.org/thread-3456.html</link>
			<pubDate>Thu, 09 Jan 2025 18:33:15 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cuberite.org/member.php?action=profile&uid=5451">Dredd</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cuberite.org/thread-3456.html</guid>
			<description><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, Arial, Helvetica, sans-serif;" class="mycode_font">Allows you to restrict other players' access to chests, doors, switches, and beds.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, Arial, Helvetica, sans-serif;" class="mycode_font">Enter the /private command and click on the block.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, Arial, Helvetica, sans-serif;" class="mycode_font">For double blocks, you need to protect each block.</span></span><br />
<br />
<img src="https://forum.cuberite.org/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
&nbsp;&nbsp;<a href="attachment.php?aid=856" target="_blank" title="">Private.zip</a> (Size: 2.07 KB / Downloads: 231)
]]></description>
			<content:encoded><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, Arial, Helvetica, sans-serif;" class="mycode_font">Allows you to restrict other players' access to chests, doors, switches, and beds.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, Arial, Helvetica, sans-serif;" class="mycode_font">Enter the /private command and click on the block.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, Arial, Helvetica, sans-serif;" class="mycode_font">For double blocks, you need to protect each block.</span></span><br />
<br />
<img src="https://forum.cuberite.org/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
&nbsp;&nbsp;<a href="attachment.php?aid=856" target="_blank" title="">Private.zip</a> (Size: 2.07 KB / Downloads: 231)
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Random Teleport]]></title>
			<link>https://forum.cuberite.org/thread-3455.html</link>
			<pubDate>Thu, 09 Jan 2025 18:29:49 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cuberite.org/member.php?action=profile&uid=5451">Dredd</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cuberite.org/thread-3455.html</guid>
			<description><![CDATA[A simple plugin that teleports the player to random coordinates of the world with the /rtp command.<br />
Default: -2000/2000 (is changeable)<br />
<br />
I allow you to make any changes to the plugin.<br />
<br />
<img src="https://forum.cuberite.org/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
&nbsp;&nbsp;<a href="attachment.php?aid=855" target="_blank" title="">RTP.zip</a> (Size: 1.04 KB / Downloads: 281)
]]></description>
			<content:encoded><![CDATA[A simple plugin that teleports the player to random coordinates of the world with the /rtp command.<br />
Default: -2000/2000 (is changeable)<br />
<br />
I allow you to make any changes to the plugin.<br />
<br />
<img src="https://forum.cuberite.org/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
&nbsp;&nbsp;<a href="attachment.php?aid=855" target="_blank" title="">RTP.zip</a> (Size: 1.04 KB / Downloads: 281)
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[ChunkLoader]]></title>
			<link>https://forum.cuberite.org/thread-3454.html</link>
			<pubDate>Thu, 09 Jan 2025 18:12:33 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cuberite.org/member.php?action=profile&uid=5451">Dredd</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cuberite.org/thread-3454.html</guid>
			<description><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, Arial, Helvetica, sans-serif;" class="mycode_font">The plugin allows you to install a sign, the first line of which contains "[chunkloader]".</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, Arial, Helvetica, sans-serif;" class="mycode_font">The sign keeps the chunks around the 3x3 chunk area always loaded and prohibits aggressive mobs from spawning in them.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, Arial, Helvetica, sans-serif;" class="mycode_font">When you click right btn on the sign, in the corners of the area effect turns on/off.</span></span><br />
<br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, Arial, Helvetica, sans-serif;" class="mycode_font">I allow you to make any changes to the plugin.</span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, Arial, Helvetica, sans-serif;" class="mycode_font">P.S. For some reason, the disappearance of leaves does not work... If you know how to fix it, write to us.</span></span><br />
<br />
<img src="https://forum.cuberite.org/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
&nbsp;&nbsp;<a href="attachment.php?aid=854" target="_blank" title="">ChunkLoader.zip</a> (Size: 2.81 KB / Downloads: 259)
]]></description>
			<content:encoded><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, Arial, Helvetica, sans-serif;" class="mycode_font">The plugin allows you to install a sign, the first line of which contains "[chunkloader]".</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, Arial, Helvetica, sans-serif;" class="mycode_font">The sign keeps the chunks around the 3x3 chunk area always loaded and prohibits aggressive mobs from spawning in them.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, Arial, Helvetica, sans-serif;" class="mycode_font">When you click right btn on the sign, in the corners of the area effect turns on/off.</span></span><br />
<br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, Arial, Helvetica, sans-serif;" class="mycode_font">I allow you to make any changes to the plugin.</span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, Arial, Helvetica, sans-serif;" class="mycode_font">P.S. For some reason, the disappearance of leaves does not work... If you know how to fix it, write to us.</span></span><br />
<br />
<img src="https://forum.cuberite.org/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
&nbsp;&nbsp;<a href="attachment.php?aid=854" target="_blank" title="">ChunkLoader.zip</a> (Size: 2.81 KB / Downloads: 259)
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[im back haha (how to convert cuberite to papermc)]]></title>
			<link>https://forum.cuberite.org/thread-3452.html</link>
			<pubDate>Sat, 28 Dec 2024 23:24:27 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cuberite.org/member.php?action=profile&uid=5676">froggotheadmin2</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cuberite.org/thread-3452.html</guid>
			<description><![CDATA[I seem to have forgotten my password...<br />
<br />
...and my email  <img src="https://forum.cuberite.org/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> <br />
<br />
so im on a new account<br />
<br />
anyways, im moving my server to papermc on my laptop because of some missing commands <img src="https://forum.cuberite.org/images/smilies/sad.png" alt="Sad" title="Sad" class="smilie smilie_8" /><br />
<br />
i managed to get the world transferred, but all chunks were reset<br />
<br />
is there any way to preserve my builds? A good chunk of time was spent on builds!  <img src="https://forum.cuberite.org/images/smilies/undecided.png" alt="Undecided" title="Undecided" class="smilie smilie_20" /> <br />
<br />
many thanks,<br />
<br />
froggo!]]></description>
			<content:encoded><![CDATA[I seem to have forgotten my password...<br />
<br />
...and my email  <img src="https://forum.cuberite.org/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> <br />
<br />
so im on a new account<br />
<br />
anyways, im moving my server to papermc on my laptop because of some missing commands <img src="https://forum.cuberite.org/images/smilies/sad.png" alt="Sad" title="Sad" class="smilie smilie_8" /><br />
<br />
i managed to get the world transferred, but all chunks were reset<br />
<br />
is there any way to preserve my builds? A good chunk of time was spent on builds!  <img src="https://forum.cuberite.org/images/smilies/undecided.png" alt="Undecided" title="Undecided" class="smilie smilie_20" /> <br />
<br />
many thanks,<br />
<br />
froggo!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Minecraft Classic Protocol]]></title>
			<link>https://forum.cuberite.org/thread-3451.html</link>
			<pubDate>Wed, 25 Dec 2024 11:55:47 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cuberite.org/member.php?action=profile&uid=5653">Alland20201</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cuberite.org/thread-3451.html</guid>
			<description><![CDATA[Add a Plugin which adds Minecraft Classic (0.30c) support or ClassiCube support to Cuberite]]></description>
			<content:encoded><![CDATA[Add a Plugin which adds Minecraft Classic (0.30c) support or ClassiCube support to Cuberite]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[sorry about all the threads! (armor stands)]]></title>
			<link>https://forum.cuberite.org/thread-3450.html</link>
			<pubDate>Mon, 23 Dec 2024 23:58:16 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cuberite.org/member.php?action=profile&uid=5673">froggotheadmin</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cuberite.org/thread-3450.html</guid>
			<description><![CDATA[i cannot place armor stands, nor can i summon them. I can share world files if necessary  <img src="https://forum.cuberite.org/images/smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_5" />]]></description>
			<content:encoded><![CDATA[i cannot place armor stands, nor can i summon them. I can share world files if necessary  <img src="https://forum.cuberite.org/images/smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_5" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[how to make ai-less entities, or just place armor stands]]></title>
			<link>https://forum.cuberite.org/thread-3449.html</link>
			<pubDate>Mon, 23 Dec 2024 10:50:46 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.cuberite.org/member.php?action=profile&uid=5673">froggotheadmin</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.cuberite.org/thread-3449.html</guid>
			<description><![CDATA[i cannot place armor stands for whatever reason, nor can i summon a mob with no ai<br />
<br />
i am making far too many threads  <img src="https://forum.cuberite.org/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />]]></description>
			<content:encoded><![CDATA[i cannot place armor stands for whatever reason, nor can i summon a mob with no ai<br />
<br />
i am making far too many threads  <img src="https://forum.cuberite.org/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />]]></content:encoded>
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