Anticheat for MCServer
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10-16-2014, 05:11 PM
I wish we could also have an orebfuscator implemented in the plugin
10-17-2014, 12:20 AM
(10-16-2014, 11:50 PM)LO1ZB Wrote:(10-16-2014, 05:11 PM)SphinxC0re Wrote: I wish we could also have an orebfuscator implemented in the pluginI'll put my work in normal' hacks first. Well I started working on an orebfuscator plugin so the work should be split well
10-20-2014, 07:37 AM
the next check will very likely be a crit-hack protection, but for that, I have to re-calculate the dealt damage based on the equipped weapon, its enchantments and plenty other conditions. :/
Is there any easy way to get the base-dealt-damage of the equipped item/block?
10-20-2014, 05:39 PM
You will probably need cEntity:GetRawDamageAgainst() and cEntity:GetArmorCoverAgainst().
How does crit-hack work? Does it make the player hover a bit in the air (fake jump) just before sending the hit packet?
10-20-2014, 08:03 PM
02-04-2015, 11:35 PM
I just had a look at the code, I think it is better to restart fresh (again) than trying to continue.
Is there any limitation for the usage of subfolders and sub-subfolders for plugins? |
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