I'm only getting an 15x15 chunk from the cChunkDesc. if I try to make it bigger it throws an error like "MaxRelX is too high. reducing to chunkwidth"
But atm my code saves the obfuscated chunks.
10-18-2014, 07:45 PM (This post was last modified: 10-18-2014, 08:00 PM by sphinxc0re.)
Exacly, when I do this it tells me that it is too high
Code:
[11:59:49] Saved obfuscated chunk 36#-144 to drive!
[11:59:49] ReadBlockArea: MaxRelX more than chunk width, adjusting to chunk width
[11:59:49] ReadBlockArea: MaxRelZ more than chunk width, adjusting to chunk width
looks good. I can sense a problem with the water, though - when the player digs the bottom of the water, they will see the obfuscated block. I think the obfuscation should work so that whenever the player digs, they don't see an obfuscated block.