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		We use the testing branch to avoid feature freezes. Effectively the testing branch is on a release freeze that lasts a release cycle. At the moment the release cycle is based on how long does it take to stabilize a release.
	
	
	
	
	
 
 
	
	
	
		
	Posts: 783
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Thanks: 2
	Given 75 thank(s) in 62 post(s)
	 
 
	
	
		It looks like stable releases are going to be put off indefinitely until we can fix the ball of mud that is cClientHandle/cPlayer/cEntity lifetimes. Too many crashing bugs.