LobbyAPI - Open discussion
#21
And we may provide an api for statistics of an arena like maxplayers/ playercount or in which state an arena is (waiting for players/running/restarting)
But we dont need actuall methods to join an arena like signs ect, only a function joinarena (or similar)
Reply
Thanks given by:
#22
Anyone know of a good online mindmap collaboration tool / web? I'm currently using Freeplane, but would prefer to use something collaborative.

Anyway, here's some of my current notes:
[Image: LobbyAPI-mindmap.png]
Reply
Thanks given by:
#23
Last time I looked I couldn't find a nice online program to brainstorm.

How about the game could also end after a timer ends?
Reply
Thanks given by:
#24
I think the LobbyAPI plugin shouldn't care about how a game ends, just the game plugin should inform that a game has ended and players should be transported back to the Lobby
Reply
Thanks given by:
#25
@xoft From the first look, "mindmeister.com" seems to fit as a collab mindmapping tool/website for us.
I've created en empty mind-map for testing
https://www.mindmeister.com/623206170 (Don't know if you need the full link)
https://mm.tt/623206170?t=A36KWKUFPF

edit:
I'm copying youre mind-map over
Reply
Thanks given by:
#26
I think I like Mind42 more, I've started the mindmap there; send me your email address if you want to collaborate
http://mind42.com/mindmap/a7dd5f81-c3cc-...442dabdc0a
Reply
Thanks given by:
#27
I really want to get this started. What about a remote-hackathon to craft this? We could do it on a friday/saturday
Reply
Thanks given by:
#28
Sure, why not. It's been a while though since I've done any programming on Cuberite. I don't even have ZeroBrane studio anymore.
Reply
Thanks given by:
#29
Same here. I think that if we "overplan" this we don't get anywhere, so a Hackathon might be the best solution. The only problem might be that we might "underplan" this ending up having a usable API but unmaintainable code Smile
Reply
Thanks given by:
#30
What about next week, saturday afternoon? Like 15:00 CEST
Reply
Thanks given by:




Users browsing this thread: 1 Guest(s)