Bind console command (solved)
#1
Hello,
I wrote a plugin that works (hooray:D) when I execute it as user, but I can't execute it via the console. (Unknown command...)
I use the cPluginManager.BindCommand - hook.
Are more details necessary? Do I need another hook?

Julian
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#2
There's another function for binding console commands: cPluginManager:BindConsoleCommand().
That's because console command handler functions have a different signature than in-game command functions.
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Thanks given by: JuliB
#3
Thank you and facepalm!

Juli
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