12-27-2011, 08:16 AM
Convert Notch maps to MCServer
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12-27-2011, 08:19 AM
Yes! And the source for the converter is on the google code repository
Yeah, I need to change my sig, I'm done with bukkit, everything is now on MCServer.
You can either "make" the converter in linux or build it in windows with Vc++. There's a memory leak in the Notch's Binary Troll (NBT) parser I used to make the converter, and I don't have the c++ skill needed to find the leak in a timely matter right now. Because of this, the converter needs a ton of memory to run and since it's 32 bit only on windows the map size you can convert is limited. I used my linux server with 16GB of RAM to convert my largish map files. ![]() After you convert your map, you'll notice that MCServer will "hang" for several minutes. For some reason it seems to open every pak file the first time after a conversion.
12-27-2011, 08:45 AM
but i still don't know how to convert an map
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12-27-2011, 09:18 AM
I was waiting for the mem leak to be fixed before making it cleaner, but for now all you have to do is:
Put your map files in converter/region/ (r.0.0.mcr is a single map file) and run the converter.exe (if windows) in converter/ in linux you would type ./denotch inside the converter/ directory it spits out the converter files into converter/world/
12-27-2011, 10:32 PM
how to download the source???
I think we're starting to go off topic, but it'd probably be a good idea to include a compiled linux version in the recommended linux version, and a compiled windows version in the recommended windows version.
I have my server up and running at OmenCraft.com if anyone wants to take a look.
12-28-2011, 01:35 AM
can you upload or attach the converter.exe (with .dll files if needed) becouse i realy don't know what to do
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Here's a link:
http://dl.dropbox.com/u/14526521/converter.rar That contains both the linux and windows bin. |
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