how could i check if a player pressed a curtain key?
i need this because i'm making a whole command handler without using info.lua
i need this because i'm making a whole command handler without using info.lua
[SOLVED] OnKeyPress?
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how could i check if a player pressed a curtain key?
i need this because i'm making a whole command handler without using info.lua
I'm afraid this isn't possible as the client doesn't notify the server once a key is pressed. It only sends info like 'I moved' or 'I opened my inventory'
Thanks given by: denwo
11-10-2016, 06:01 PM
We still have to implement that into the command binding API. It will probably just be a callback you can give with the cPluginManager:BindCommand method.
Thanks given by: denwo
11-10-2016, 06:29 PM
Say, why do you mark your threads [SOLVED] when they are not solved yet?
Thanks given by: denwo
11-10-2016, 06:40 PM
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