Some semi-random thoughts on terrain generation
Plugin would be quite impossible, because it cannot know if a chunk is loaded from the Anvil or generated by the server.

I decided to write a little utility for this. It will be capable of doing all kinds of statistics, including block density and dungeon density.
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is it normal that the patch for the underground gravel and dirt is included in r898? if not, it happened in r881.
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Yeah, I accidentally committed it. It's not as good as it could have been, but it's better than nothing Wink
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i have the feeling that all the vines in jungles is some kind of finisher.
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No, actually the vines are part of the tree on which they're hanging.
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but the vines in caves?
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We don't have vines in caves yet. But they can be made in a new finisher.
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with that finisher you could also delete the vines in trees becouse i think the leaves will be much nicer then.
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I don't think so. The cave-vines finisher will have to be very specific: "if the biome is jungle or jungle hills and the block next to me is stone and there is stone somewhere above me". That's quite incompatible with a tree vines finisher idea. Also, why not keep the vines on the trees - that way when we implement growing jungle trees from 2x2 saplings, those grown trees will have vines as well.
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thats true but if we would have vines on the logs the vines would go down until it can't go down anymore.
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