09-08-2013, 06:45 AM
Jeb made something like that: https://d1y0oqfyli6x95.cloudfront.net/wp...ap_new.png
its a 16384×12288 map.
its a 16384×12288 map.
Some semi-random thoughts on terrain generation
|
09-08-2013, 06:45 AM
Jeb made something like that: https://d1y0oqfyli6x95.cloudfront.net/wp...ap_new.png
its a 16384×12288 map.
09-08-2013, 06:50 AM
Yes, but there's no world to download. I want to run AnvilStats on it
09-13-2013, 06:23 AM
So aparently those big trees in forests are not generated in forests anymore in 1.7, but you can still get them with saplings.
09-13-2013, 04:25 PM
Well well well, MCS is getting closer to Vanilla, and by not doing anything
09-16-2013, 06:26 AM
Oooh, I'm really looking forward to implementing all the new biomes in 1.7. The wiki already has a nice list:
http://www.minecraftwiki.net/wiki/Biome#Upcoming_Biomes
09-17-2013, 01:09 AM
I'm especialy looking forward to the new Mesa biome.
10-14-2013, 09:29 PM
(08-30-2013, 01:10 AM)STR_Warrior Wrote:xoft Wrote:I really hope they'll finally include stained glass in the 1.7. I wanna be able to write a generator for villages that have cathedrals with my face in the stained glass windows Guess they finally found a way around it, stained glass is present in 13w41b )) Now to find a program to convert a picture into stained-glass .schematic...
11-12-2013, 06:40 AM
Somebody created this: http://imgur.com/ktbJ5QB it basicly says what temperature each biome has.
11-12-2013, 07:01 AM
Here's a similar thing that we actually use in our code: A bitmap that decides what biome to use depending on temperature and humidity:
https://github.com/mc-server/MCServer/bl...n.cpp#L643 (it just needs a conversion into a picture )
Unfortunately that picture is missing a few biomes, so I couldn't get all the color codes off of it. Does AMIDST have public sources?
Found it: https://bitbucket.org/skiphs/amidst/src/...?at=master |
« Next Oldest | Next Newest »
|