06-18-2014, 11:59 PM
I just re-did a profiling session of MCS with a single player online. I am pretty surprised.
The chunk generator ran at some ~120 chunks per second, which is more than enough for a regular server.
The world ticking took about 6% of the CPU, which is near to nothing.
The chunk generator ran at some ~120 chunks per second, which is more than enough for a regular server.
The world ticking took about 6% of the CPU, which is near to nothing.