06-19-2014, 01:08 AM
As I said, there's no way for the function to return data that's valid at the time you consume it. So there will never be such a function.
As for your plugin, you should use a ChunkStay to make sure the chunks are loaded, and perhaps limit the tornadoes to a fixed distance from a player.
As for your plugin, you should use a ChunkStay to make sure the chunks are loaded, and perhaps limit the tornadoes to a fixed distance from a player.