07-15-2014, 05:38 AM
We could use c++11 constructor Inheritance. There's a couple of Blockhandlers that would be incredibly short with that and the mixins. For example
Code:
class cBlockRedstoneLampHandler :
public cClearMetaOnDrop<cBlockHandler>
{
using cClearMetaOnDrop<cBlockHandler>::cClearMetaOnDrop<cBlockHandler>;
};