Random Chitchat 2012-2016
Thanks given by: tigerw
Wow. It's rare that there are so many new people on the forum. Most likely due to the fact that bukkit got taken down.
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Funny bug in the client has resurfaced: If I kick a player in the OnPlayerJoin hook, the client terminates the connection with the "bit cannot be cast to fm" error message. I think I'll ignore this for now, won't be trying to implement a workaround for this.
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(09-08-2014, 05:47 AM)xoft Wrote: Funny bug in the client has resurfaced: If I kick a player in the OnPlayerJoin hook, the client terminates the connection with the "bit cannot be cast to fm" error message. I think I'll ignore this for now, won't be trying to implement a workaround for this.

Just try to make hooks only available after a few seconds of joining. Wouldn't that do the trick?
[EDIT] Or make a new hook called "onPlayerTriesConnection" which triggers before the actual join
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I'm too incompetent to add the new chunk format.
Can anyone help me?

Currently code: https://github.com/mc-server/MCServer/tree/1.8-Protocol
Edit: Yeahh! It works!
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Have anyone a idea if it's possible to modify the ByteBuffer.. something to modify data in it like manipulation?
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I'm going on a school trip for 3 days starting tomorrow so I might not come online during that time.
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Okay. Where are you going?
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Oh shit...
http://www.gamespot.com/articles/microso...0-6422220/
Hopefully its not true, it could be the end of the minecraft community. First the EULA, then bukkit, and now Microsoft.
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Please let's not discuss it here. We really don't need a rumor-based flamewar in here.
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