09-06-2014, 01:35 PM
Random Chitchat 2012-2016
|
Thanks given by: tigerw
09-08-2014, 02:14 AM
Wow. It's rare that there are so many new people on the forum. Most likely due to the fact that bukkit got taken down.
09-08-2014, 05:47 AM
Funny bug in the client has resurfaced: If I kick a player in the OnPlayerJoin hook, the client terminates the connection with the "bit cannot be cast to fm" error message. I think I'll ignore this for now, won't be trying to implement a workaround for this.
09-08-2014, 06:06 AM
(This post was last modified: 09-08-2014, 07:16 AM by sphinxc0re.)
(09-08-2014, 05:47 AM)xoft Wrote: Funny bug in the client has resurfaced: If I kick a player in the OnPlayerJoin hook, the client terminates the connection with the "bit cannot be cast to fm" error message. I think I'll ignore this for now, won't be trying to implement a workaround for this. Just try to make hooks only available after a few seconds of joining. Wouldn't that do the trick? [EDIT] Or make a new hook called "onPlayerTriesConnection" which triggers before the actual join
I'm too incompetent to add the new chunk format.
Can anyone help me? Currently code: https://github.com/mc-server/MCServer/tree/1.8-Protocol Edit: Yeahh! It works!
09-08-2014, 09:38 PM
Have anyone a idea if it's possible to modify the ByteBuffer.. something to modify data in it like manipulation?
09-10-2014, 06:20 AM
I'm going on a school trip for 3 days starting tomorrow so I might not come online during that time.
09-10-2014, 05:37 PM
Okay. Where are you going?
09-10-2014, 06:11 PM
Oh shit...
http://www.gamespot.com/articles/microso...0-6422220/ Hopefully its not true, it could be the end of the minecraft community. First the EULA, then bukkit, and now Microsoft.
09-10-2014, 06:24 PM
Please let's not discuss it here. We really don't need a rumor-based flamewar in here.
|
« Next Oldest | Next Newest »
|
Users browsing this thread: 13 Guest(s)