02-21-2015, 07:59 AM
No, cracked account are allowed only when the server is in offline mode, and in such a case the players get assigned a server-local hash instead of an UUID. Of course this doesn't protect from name-changers, but at least the system is still functional.
What the note means that it is possible that some future players may not have IDs at all - players such as server-side bots (NPCs). I'm not sure if we'll go that way, though, we may assign a server-local hash to such players, too. I guess You can safely ignore this remark; all my plugins ignore it as well.
What the note means that it is possible that some future players may not have IDs at all - players such as server-side bots (NPCs). I'm not sure if we'll go that way, though, we may assign a server-local hash to such players, too. I guess You can safely ignore this remark; all my plugins ignore it as well.