10-17-2016, 09:14 AM
*says it, crashes into a tree and chops up the tree with the rotors* - "gotcha!"
I'd love to have one, but I can't
I'd love to have one, but I can't
Random Chitchat 2012-2016
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10-17-2016, 09:14 AM
*says it, crashes into a tree and chops up the tree with the rotors* - "gotcha!"
I'd love to have one, but I can't
10-17-2016, 06:15 PM
Well, it does chop up the small branches really good. I call it "my little flying lawnmower" With the guys at work we did some math and approximated that it actually has some 300 W of power, with up to 600 W peak. Compare that to regular lawnmowers that start at 300 W and go to about 1200 W, and you can see why I'm so afraid to fly anywhere but in open fields with lots of space.
10-18-2016, 04:32 AM
The PluginChecker is coming along nicely, with @NiLSPACE joining the development, we're seeing some major results. The Checker has already identified several errors in the Core, the Gallery and the GalExport plugins; I believe NiLSPACE is testing the WorldEdit plugin now. When we get these major plugins tested and fixed, we'll try to add the Checker as a CI test for the plugins' repositories, and after that will publish a detailed guide on how to set the Checker up for any plugin as well.
Thanks given by: NiLSPACE , Seadragon91
10-18-2016, 04:52 AM
From Wednesday to Friday I've taken the day off, so I'll be able to work on it more. With Network and a few smaller adjustments WorldEdit loads perfectly, though the config is a bit harder to do properly as _G isn't properly filled in the checker. After this I plan to fix and do that.
10-18-2016, 05:51 AM
Is it possible to add luckacheck? Maybe luacheck can be added as a submodule. The file .luacheck containing the options and the globals could be generated by APIDump.
10-18-2016, 08:06 PM
Will it work fine with multi-file scripts like Cuberite plugins?
10-18-2016, 08:19 PM
(This post was last modified: 10-18-2016, 08:21 PM by Seadragon91.)
Yes it works fine. I have tested it against many plugins. It checks all lua files in the folder and the sub-folders. I have a generated luacheck file here.
10-18-2016, 10:21 PM
It may check all files, but does it load all of them together, or does it check each file separately?
10-18-2016, 10:21 PM
Anyway, luacheck can be an additional step in the CI, separate from the Checker altogether, they don't need to cooperate in any way.
10-20-2016, 09:15 PM
(This post was last modified: 10-20-2016, 09:17 PM by Seadragon91.)
Bisected lua code after I got an crash and found that I had a nil value as a index in table.
This can cause an crash on stop or after running command reload a few times. Code: local tb = {} |
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