06-29-2012, 05:56 AM
There can be villages without villagers, too. They've been that way in Beta 1.9 or like.
Actually villages are more tasks:
1, structure generation (how to put houses into the terrain)
2, villager population (where to "generate" villagers in relation to the village)
3, villager AI
4, procreation algorithm (how does the server check for "number of houses", how does number of houses influence villagers mating)
If I "do villages", I'll be doing only the first one.
Actually villages are more tasks:
1, structure generation (how to put houses into the terrain)
2, villager population (where to "generate" villagers in relation to the village)
3, villager AI
4, procreation algorithm (how does the server check for "number of houses", how does number of houses influence villagers mating)
If I "do villages", I'll be doing only the first one.