it works thanks. but now i have the problem that the server spams out with the error: once a chunk is generated.
also is there a way to find the ChunkX and ChunkZ at certain coordinates? like if i do World:GetChunkX(BlockX, BlockY) becouse then i can find the chunks coordinates at the spawn
Code:
UnboundRelGetBlock(): requesting a block with a_RelY out of range: 16777215
also is there a way to find the ChunkX and ChunkZ at certain coordinates? like if i do World:GetChunkX(BlockX, BlockY) becouse then i can find the chunks coordinates at the spawn