03-21-2013, 05:16 AM
so i have this:
local X = math.floor(Player:GetPosX())
local Y = math.floor(Player:GetPosY())
local Z = math.floor(Player:GetPosZ())
local Radius = Split[3]
for X = -Radius, Radius do
for Y = -Radius, Radius do
for Z = -Radius, Radius do
Execute( X, Y, Z, Player, Split, Target, World )
end
end
end
but it keeps saying that X, Y, Z are 0 and then they do the radius stuff around X=0, Y=0 and Z = 0

