Well, it seems that the volunteers won't be needed after all, the settings kinda worked out the first time around, maybe I'll add some little tweaking later, but I'm quite content with what I've done.
Extreme hills rising above a Plains biome, with a little forest in the back:
Committed as rev 1445, set HeightGen and CompositionGen to DistortedHeightmap.
Note that the terrain composition is not finished yet, so there's only sand on the ocean floor, there's no sand in the deserts etc. These will be addressed later on.
Extreme hills rising above a Plains biome, with a little forest in the back:
Committed as rev 1445, set HeightGen and CompositionGen to DistortedHeightmap.
Note that the terrain composition is not finished yet, so there's only sand on the ocean floor, there's no sand in the deserts etc. These will be addressed later on.