I won't be fixing FS #338 anytime soon, because it would most probably collide with Keyboard's work on the entity physics / AI.
There, rev 1459 should have fixed most of the crafting / inventory window problems. It doesn't implement inventory painting yet, but at least it's aware of its existence
There, rev 1459 should have fixed most of the crafting / inventory window problems. It doesn't implement inventory painting yet, but at least it's aware of its existence