(05-15-2013, 01:53 AM)STR_Warrior Wrote: MCServer crashes now when i pickup a pickup.
You do know how to report crashes, right?
(05-15-2013, 01:59 AM)tonibm19 Wrote: I tried with the latest rev and I can't take pickups. Only that I sometimes get in the console is this:Nothing else? There are two log messages that get printed as you get near:
SlotArea: Unhandled click action: 22 (caLeftPaintProgress)
"Pickup %d being collected by player \"%s\", distance %f"
"Pickup %d close to player \"%s\", but still too far to collect: %f"
(The percent signs indicate points where actual values will be inserted)
If these two don't show up, the error is more serious, and I have no idea what to do next.
The "unhandled click action" means that the client sent something that MCS doesn't implement yet (inventory painting), to which MCS responds by re-sending the entire window contents to the client. Thus, it should be safe to ignore that message for now.
Could you send a complete log from when you start a server, go in, create a pickup and it doesn't want to get collected? Then stand right at the pickup, disconnect and stop the server. Then send the player save file (MCServer/Players/<playername>.json), too.
I'm hoping to see the pickup coords in the log, along with any useful debugging info, and check with the player coords in the player save file.
No need to worry, the player save file doesn't contain anything secret or personal; you can view the file if you want to check for yourself.