Here's the code now I have.
I have a world named world (I want it to be a survival world) and a world named creative (a creative world)
function HandleGotoWorldCommand( Split, Player )
if( #Split ~= 2 ) then
Player:SendMessage( cChatColor.Green .. "Usage: /gotoworld [WorldName]" )
return true
end
if( Player:MoveToWorld(Split[2]) == false ) then
Player:SendMessage( cChatColor.Green .. "Could not move to world '" .. Split[2] .. "'!" )
return true
end
if ( Split[2] == creative ) then
Player:SetGamemode(1)
return true
end
if ( Split[2] == world ) then
Player:SetGamemode(0)
return true
end
Player:SendMessage( cChatColor.Green .. "Moved successfully to '" .. Split[2] .. "'! " )
return true
end
I have a world named world (I want it to be a survival world) and a world named creative (a creative world)

