07-03-2013, 05:51 PM
I have changed the code so that it sends the Respawn packet, if the two worlds are of different dimensions; otherwise it doesn't send it (and the client just overwrites the existing chunks, kinda funky to watch ).
I think I've fixed the world-moving in rev 1641, go ahead and try it out. The nightbuild should be out momentarily. Let's hope this was the last we heard from irresponsive pickups
I think I've fixed the world-moving in rev 1641, go ahead and try it out. The nightbuild should be out momentarily. Let's hope this was the last we heard from irresponsive pickups