07-03-2013, 05:51 PM
I have changed the code so that it sends the Respawn packet, if the two worlds are of different dimensions; otherwise it doesn't send it (and the client just overwrites the existing chunks, kinda funky to watch
).
I think I've fixed the world-moving in rev 1641, go ahead and try it out. The nightbuild should be out momentarily. Let's hope this was the last we heard from irresponsive pickups
).I think I've fixed the world-moving in rev 1641, go ahead and try it out. The nightbuild should be out momentarily. Let's hope this was the last we heard from irresponsive pickups

