08-19-2013, 04:13 AM
Maybe change cWorld::DigBlock(X, Y, Z) to cWorld::DigBlock(X, Y, Z, cItem).
For example if I used cWorld::DigBlock(40, 40, 40, cItem(E_ITEM_DIAMOND_PICKAXE)) and at those coordinates was a stone block, a cobblestone pickup would drop.
For example if I used cWorld::DigBlock(40, 40, 40, cItem(E_ITEM_DIAMOND_PICKAXE)) and at those coordinates was a stone block, a cobblestone pickup would drop.