08-29-2012, 03:38 AM
Hey,
thanks for the patch, l0udPL.
But I think we have to work on the Entity system. It´s very ugly that we have to hardcode every entity in that many places. (For full compatibility we need to add much more entities)
Wouldn´t it be much cleaner to somehow merge cBlockEntity and cBlockEntityHandler?
The only problem would be the storage at the runtime. (Although it is no problem to create multiple instances of a blockhandler)
thanks for the patch, l0udPL.
But I think we have to work on the Entity system. It´s very ugly that we have to hardcode every entity in that many places. (For full compatibility we need to add much more entities)
Wouldn´t it be much cleaner to somehow merge cBlockEntity and cBlockEntityHandler?
The only problem would be the storage at the runtime. (Although it is no problem to create multiple instances of a blockhandler)