08-30-2014, 09:30 PM
I usualy use this:
Code:
[Generator]
Generator=Composable
BiomeGen=TwoLevel
BiomeGenCacheSize=64
HeightGen=DistortedHeightmap
HeightGenCacheSize=64
CompositionGen=DistortedHeightmap
BiomalSeaLevel=62
CompositionGenCacheSize=64
Finishers=WormNestCaves, Villages, RoughRavines, MineShafts, DungeonRooms, NaturalPatches, OreNests, Trees, TallGrass, Ice, Snow, Lilypads, BottomLava, DeadBushes, PreSimulator
WormNestCavesSize=64
WormNestCavesGrid=96
WormNestMaxOffset=32
WaterLakesProbability=25
LavaLakesProbability=10
BottomLavaLevel=10
DistortedHeightmapSeaLevel=62
DistortedHeightmapFrequencyX=10.000000
DistortedHeightmapFrequencyY=10.000000
DistortedHeightmapFrequencyZ=10.000000
VillageGridSize=384
VillageMaxOffset=128
VillageMaxDepth=2
VillageMaxSize=128
VillageMinDensity=50
VillageMaxDensity=80
MineShaftsGridSize=512
MineShaftsMaxOffset=256
MineShaftsMaxSystemSize=160
MineShaftsChanceCorridor=600
MineShaftsChanceCrossing=200
MineShaftsChanceStaircase=200
RoughRavinesGridSize=256
RoughRavinesMaxOffset=128
RoughRavinesMaxSize=128
RoughRavinesMinSize=64
RoughRavinesMaxCenterWidth=8.000000
RoughRavinesMinCenterWidth=2.000000
RoughRavinesMaxRoughness=0.200000
RoughRavinesMinRoughness=0.050000
RoughRavinesMaxFloorHeightEdge=8.000000
RoughRavinesMinFloorHeightEdge=30.000000
RoughRavinesMaxFloorHeightCenter=20.000000
RoughRavinesMinFloorHeightCenter=6.000000
RoughRavinesMaxCeilingHeightEdge=56.000000
RoughRavinesMinCeilingHeightEdge=38.000000
RoughRavinesMaxCeilingHeightCenter=58.000000
RoughRavinesMinCeilingHeightCenter=36.000000
PreSimulatorFallingBlocks=0
PreSimulatorWater=1
PreSimulatorLava=1
DungeonRoomsGridSize=48
DungeonRoomsMaxSize=7
DungeonRoomsMinSize=5
DungeonRoomsHeightDistrib=0, 0; 10, 10; 11, 500; 40, 500; 60, 40; 90, 1