How to use:
Features:
Horrible portal creation process, but nice-and-easy portals usage;
Fail-safe (or should be, at least...) - it will log in case you'll disable/delete world with portals in it;
Readable data storage (data's saved in *.dat files).
ToDo:
WebAdmin features, like web warp creation, based on current players coords, warps and enters deletion (currently it's only possible through .dat modification ), warps and enters renaming.
That's it.
- Put .zip inside your "Plugins" folder;
- "Extract here";
- Go to your settings.ini OR use web control panel, and add "Portal";
- You must have "portal.create" permission
- To create portal exit, stand where you need it and type "/pwarp [name]"
- To create portal entrance, select a region with wooder sword. One leftclick and one rightclick. Then type "/penter [name]". If warp and enter have same name, they will be linked (you'll get a message).
- To switch off region selection mode, type "/ptoggle" (it's on by default for those who have "portal.create" permission)
- To use portal, stand still in entrance zone for 2 seconds (currently adjustable via plugin modification, PORTAL_ACTIVATION_TIME variable in portal_main.lua)
- ...
- PROFIT TELEPORT!!!
Features:
Horrible portal creation process, but nice-and-easy portals usage;
Fail-safe (or should be, at least...) - it will log in case you'll disable/delete world with portals in it;
Readable data storage (data's saved in *.dat files).
ToDo:
WebAdmin features, like web warp creation, based on current players coords, warps and enters deletion (currently it's only possible through .dat modification ), warps and enters renaming.
That's it.