05-15-2013, 05:07 AM 
		
	
	
	
	
	
	
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					Random Chitchat 2012-2016
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		05-15-2013, 05:11 AM 
		
	 (05-15-2013, 05:07 AM)xoft Wrote:I think the server overloads when there are many pickups. In my case, the pickups were spamming the console, and processing too many information, my server crashed.(05-15-2013, 04:59 AM)tonibm19 Wrote: Please disable pickups login! I donwgraded and now it's fine. 
		
		
		05-15-2013, 05:12 AM 
		
	 
		Does it only crash when you pickup the item? that is whats happening to me    
		
		
		05-15-2013, 05:15 AM 
		
	 
		try deleting your world. what happens then? EDIT: becouse it could be that you spawn on a pickup. 
		
		
		05-15-2013, 06:01 AM 
		
	 
		Gentlemen, so far I've heard about two crashes but not yet seen a single full report that could be acted upon. Do something about it!
	 
		i'm trying to add a hook for before an explosion happens but i now get this error: Code: trunk\source\Plugin_NewLua.h(73) : error C3668: 'cPlugin_NewLua::OnExplosion' : method with override specifier 'override' did not override any base class methodspatch file-->  OnExplosion hook.txt (Size: 7.15 KB / Downloads: 289) (05-15-2013, 06:01 AM)xoft Wrote: Gentlemen, so far I've heard about two crashes but not yet seen a single full report that could be acted upon. Do something about it! i'l try to recompile first and see if it still happens( since i kinda editted some things for an OnExplosion hook that isn't working  ) 
		You use a pointer to cWorld in cPlugin in OnExplosion: Code: cWorld *and then in Plugin_NewLua you use a reference: Code: cWorld &They both need to be the same, either one Thanks given by: NiLSPACE
		 
		
		
		05-15-2013, 06:39 AM 
		
	 
		thanks it works   but now I get this error: LUA: attempt to call a number value Btw i am not going to commit it until Keyboard is finished with the TNT stuff (or if you don't want it OR it doesn't even work  ) ok i have a crashdump, logs etc: http://www.mediafire.com/?sdjrs9a2krdr2ct 
		
		
		05-16-2013, 12:50 AM 
		
	 
		Is there a way to see if a block is transparant or not? just like ItemCategory.
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