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In easiest implementation it would require some kind of bridge: opened local port to send and recieve commands to/from plugin, which would be running as independent application written in PHP (using sockets to communicate). PHP is just not suitable to that applications.
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Too much trouble for too little effect. Php is a language aimed primarily for web development, not for game engine embedding. It's good for manipulating strings, but where woud you use that in a mcs plugin?
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You don't create websites with PHP, you create websites with HTML. PHP can be a programming language behind a website, but you can just as well use Lua
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Than html and php? I think if you add more program languages more people will come.
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Why would he need to add php support when you have lua ?
lua gives you pretty much access to anything and allows you the ability to serve webpages like the webadmin does..
MCServer isnt suppose to become a webserver:p.
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I placed a thread on the minecraft forum about MCServer, and someone was pretty interested. He was just wondering if he could create plugins in C++.