How to override physics?
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How to override physics in Cuberite? Is there any hook to do this? For example:
Code:
IsFallingEnabled=true function OnBlockFalling(Block,x,y,z) if IsFallingEnabled then  return false -- Allow block to fall else   return true -- Prevent block from falling end end function EntityPhysicsTick(Entity,dx,dy,dz) -- Do something return true -- Do not call any other plugins end
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Messages In This Thread
How to override physics? - by TC1061 - 01-13-2018, 03:12 PM
RE: How to override physics? - by xoft - 01-14-2018, 09:10 AM



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