06-18-2016, 07:52 AM
(This post was last modified: 06-18-2016, 07:55 AM by PureTryOut.)
Townvalds
A fully FOSS town system, implementing towns, nations, and permissions and protections management to follow along with them.
Currently this project is still a work in progress (WIP). We can use any help we can get and we welcome anyone to fork the project and make pull requests. If you are not a developer you can still help us out by using the plugin and submitting bug reports and feature requests over at our Github.
(Planned) features
License
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses.
Download
As there is no stable, 1.0 version yet, we currently don't distribute downloads. You can however get it from out Github page.
A fully FOSS town system, implementing towns, nations, and permissions and protections management to follow along with them.
Currently this project is still a work in progress (WIP). We can use any help we can get and we welcome anyone to fork the project and make pull requests. If you are not a developer you can still help us out by using the plugin and submitting bug reports and feature requests over at our Github.
(Planned) features
- Towns
- Players can create and join towns
- Towns allow protection from monsters, explosions, pvp, fire and griefing
- Towns can manage land based on chunks (plots)
- Towns are divided into plots
- Plots can be claimed by members of the town, to allow more specific protection
- Players can allow or block other town members from building/destroying, opening doors and chests, and more
- Towns are divided into plots
- Town based spawns and teleporting
- Players can spawn to their town upon death
- Players can teleport to towns within their nations
- Players can spawn to their town upon death
- Players can create and join towns
- Nations
- Towns can join together forming nations
- Nations can have war between them, allowing huge battles
- Uses Minecraft's own team features
- Members of towns in the nation will automatically be added to the nation's team
- Allowing players to be lighten up in their team colors when shot with spectral arrows
- Enable or disable friendly fire per nation
- Track kills, town take overs and more when in war
- Members of towns in the nation will automatically be added to the nation's team
- Towns can join together forming nations
- Enhanced chat
- Allow local and global chat, and chat per town and nation to keep enemies from hearing about your war tactics
- Custom chat formatting per channel
- Allow local and global chat, and chat per town and nation to keep enemies from hearing about your war tactics
- Coiny integration
- Charge money for the creation of towns and nations
- Charge taxes
- Charge money for the creation of towns and nations
License
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses.
Download
As there is no stable, 1.0 version yet, we currently don't distribute downloads. You can however get it from out Github page.


As this project was started on the Minecraft server for the /r/linuxmasterrace community (Reddit), we thought it was a fun idea to combine the two names.
