No dice D:
Try reverting the changes to GNUMakefile in:
http://ci.berboe.co.uk/job/MCServer%20Li...87/changes
http://ci.berboe.co.uk/job/MCServer%20Li...84/changes
If not, try reverting:
http://ci.berboe.co.uk/job/MCServer%20Li...88/changes
Or maybe have a look at them. The server definitely crashes after CI build 688 (pumpkins etc.)
I got another backtrace with gdb:
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0xacdb0b70 (LWP 4456)]
0xb7fa3a47 in std::string::append(char const*, unsigned int) () from /usr/lib/i386-linux-gnu/libstdc++.so.6
(gdb) bt
#0 0xb7fa3a47 in std::string::append(char const*, unsigned int) ()
from /usr/lib/i386-linux-gnu/libstdc++.so.6
#1 0x08235ccc in WriteByte (a_Value=3 '\003', this=0x9426bd8) at source/Protocol/Protocol.h:123
#2 cProtocol125::SendChat (this=0x9426bd8, a_Message=...) at source/Protocol/Protocol125.cpp:217
#3 0x08237a35 in cProtocol161::SendChat (this=0x2c, a_Message=...) at source/Protocol/Protocol16x.cpp:82
#4 0x081f8c46 in tolua_AllToLua_cPlayer_SendMessage00 (tolua_S=0x8655750) at source/Bindings.cpp:8326
#5 0x08176ea2 in luaD_precall (L=L@entry=0x8655750, func=<optimized out>, func@entry=0x869dffc,
nresults=nresults@entry=0) at lua-5.1.4/src/ldo.c:319
#6 0x0815d0ad in luaV_execute (L=L@entry=0x8655750, nexeccalls=2, nexeccalls@entry=1)
at lua-5.1.4/src/lvm.c:587
#7 0x081777a8 in luaD_call (L=L@entry=0x8655750, func=0x869df9c, nResults=1) at lua-5.1.4/src/ldo.c:377
#8 0x08172460 in f_call (L=L@entry=0x8655750, ud=ud@entry=0xacdafd98) at lua-5.1.4/src/lapi.c:800
#9 0x08176614 in luaD_rawrunprotected (L=L@entry=0x8655750, f=f@entry=0x8172440 <f_call>,
ud=ud@entry=0xacdafd98) at lua-5.1.4/src/ldo.c:116
#10 0x08177a33 in luaD_pcall (L=L@entry=0x8655750, func=func@entry=0x8172440 <f_call>, u=u@entry=0xacdafd98,
old_top=36, ef=0) at lua-5.1.4/src/ldo.c:463
#11 0x08175503 in lua_pcall (L=0x8655750, nargs=1, nresults=1, errfunc=0) at lua-5.1.4/src/lapi.c:821
#12 0x08219784 in cLuaState::CallFunction (this=0x86153c0, a_NumResults=1) at source/LuaState.cpp:725
#13 0x08395377 in Call<int, cPlayer*, bool> (a_Ret1=<optimized out>, a_Arg1=<optimized out>,
a_FnName=<optimized out>, this=<optimized out>, a_Mark=...) at source/LuaState.h:238
#14 cPluginLua::OnPlayerJoined (this=0x8615380, a_Player=...) at source/PluginLua.cpp:637
#15 0x083592a5 in cPluginManager::CallHookPlayerJoined (this=0x85cc580, a_Player=...)
at source/PluginManager.cpp:669