04-23-2015, 02:40 PM
(04-23-2015, 08:53 AM)xoft Wrote: What kind of mob? I guess there's a mismatch between the mob's class and the Lua API class used. We don't export explicit mob classes, such as "cCreeper", but perhaps the code is trying to push such a class to Lua, which I know causes crashes.
I don't do any cast here. Here is a test plugin. If it's running right-click an entity and the server will crash.
function Initialize(Plugin)
Plugin:SetName("TestPlugin")
Plugin:SetVersion(1)
-- Hook
cPluginManager:AddHook(cPluginManager.HOOK_PLAYER_RIGHT_CLICKING_ENTITY, OnPlayerRightClickingEntity);
LOG("Initialised " .. Plugin:GetName() .. " v." .. Plugin:GetVersion())
return true
end
function OnPlayerRightClickingEntity(Player, Entity)
local world = cRoot:Get():GetDefaultWorld()
world:DoWithEntityByID(
Entity:GetUniqueID(),
function(Entity)
end
)
end

