12-24-2011, 10:06 AM
Hey it was no problem While diffing your patch I saw you removed it and so I fixed it directly.
I meant the following:
cChunkMap* m_ChunkMap; in cWorld.h was removed
And to your point that it´s better for downward compatiblity:
I think this is already covered by:
SetMaxPlayers(IniFile2.GetValueI("Server", "MaxPlayers", 9001));
Because if there is no key MaxPlayers it will use 9001.
I just changed the maxvalue inside the SetMaxPlayers function
I meant the following:
cChunkMap* m_ChunkMap; in cWorld.h was removed
And to your point that it´s better for downward compatiblity:
I think this is already covered by:
SetMaxPlayers(IniFile2.GetValueI("Server", "MaxPlayers", 9001));
Because if there is no key MaxPlayers it will use 9001.
I just changed the maxvalue inside the SetMaxPlayers function