Server crashes if I try to connect
#21
(06-22-2017, 01:48 AM)BalloS Wrote: Is there anything what I can do to convert the playerstats from the Windows Minecraft Vanilla Java Server to this one ?

I think the problem is that stats are stored in files with the file name <playeruuid>.json in vanilla, while Cuberite still uses <playername>.json. This should be fixed in Cuberite.

A stats added in newer versions of MC are also not implemented in Cuberite yet.
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#22
@BalloS A new version for raspberry has been build that contains the entity id changes.
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#23
(06-24-2017, 03:15 AM)Seadragon91 Wrote: @BalloS A new version for raspberry has been build that contains the entity id changes.

Hi,
Im sorry. But it seems that it doesn't work.

Code:
[18:27:52] --- Started Log ---
[18:27:52] Cuberite Jenkins gcc armhf Release (master) build id: #766
[18:27:52] from commit id: cc3a67b9dfcfae963a5323200f8feebeddc2d40b built at: Fr                                                                                                                                                             i 23 Jun 17:08:57 UTC 2017
[18:27:52] Creating new server instance...
[18:27:52] Reading server config...
[18:27:52] Starting server...
[18:27:52] Compatible clients: 1.8.x, 1.9.x, 1.10.x, 1.11.x, 1.12
[18:27:52] Compatible protocol versions 47, 107, 108, 109, 110, 210, 315, 316, 3                                                                                                                                                             35
[18:27:52] WebServer: The server will run in unsecured HTTP mode.
[18:27:52] Put a valid HTTPS certificate in file 'webadmin/httpscert.crt' and it                                                                                                                                                             s corresponding private key to 'webadmin/httpskey.pem' (without any password) to                                                                                                                                                              enable HTTPS support
[18:27:52] Loaded 726 crafting recipes
[18:27:52] Loaded 52 furnace recipes and 66 fuels
[18:27:52] Loaded 88 brewing recipes
[18:27:52] -- Loading Plugins --
[18:27:52] Initialised Core v.15
[18:27:52] Initialized ChatLog v.3
[18:27:52] -- Loaded 2 Plugins --
[18:27:53] Preparing spawn (standard): 5.50% (22/400; 21.40 chunks / sec)
[18:27:55] Preparing spawn (standard): 14.00% (56/400; 33.33 chunks / sec)
[18:27:55] WorldLoader(standard): Block entity mismatch: block type bedblock (26                                                                                                                                                             ), type "minecraft:bed", at {204, 69, 264}; the entity will be lost.
[18:27:55] WorldLoader(standard): Block entity mismatch: block type bedblock (26                                                                                                                                                             ), type "minecraft:bed", at {204, 69, 263}; the entity will be lost.
[18:27:55] WorldLoader(standard): Block entity mismatch: block type bedblock (26                                                                                                                                                             ), type "minecraft:bed", at {203, 69, 264}; the entity will be lost.
[18:27:55] WorldLoader(standard): Block entity mismatch: block type bedblock (26                                                                                                                                                             ), type "minecraft:bed", at {203, 69, 263}; the entity will be lost.
[18:27:55] WorldLoader(standard): Block entity mismatch: block type enchantmentt                                                                                                                                                             able (116), type "minecraft:enchanting_table", at {223, 66, 269}; the entity wil                                                                                                                                                             l be lost.
[18:27:56] Preparing spawn (standard): 23.25% (93/400; 36.17 chunks / sec)
[18:27:57] Preparing spawn (standard): 32.75% (131/400; 37.96 chunks / sec)
[18:27:58] Preparing spawn (standard): 42.50% (170/400; 38.31 chunks / sec)
[18:27:59] Preparing spawn (standard): 52.00% (208/400; 36.96 chunks / sec)
[18:28:00] Preparing spawn (standard): 61.00% (244/400; 35.89 chunks / sec)
[18:28:01] Preparing spawn (standard): 70.75% (283/400; 38.39 chunks / sec)
[18:28:02] Preparing spawn (standard): 81.00% (324/400; 40.76 chunks / sec)
[18:28:03] Preparing spawn (standard): 92.00% (368/400; 43.18 chunks / sec)
[18:28:05] Preparing spawn (world_nether): 26.25% (105/400; 104.48 chunks / sec)
[18:28:08] Preparing spawn (world_the_end): 73.50% (294/400; 292.54 chunks / sec                                                                                                                                                             )
[18:28:08] Did not find an acceptable spawnpoint. Generated a random spawnpoint                                                                                                                                                              position at {0.00, 168.00, 0.00}
[18:28:08] WebAdmin is running on port(s) 8080
[18:28:08] Startup complete, took 15933ms!
[18:28:19] Player BalloS_Twok has joined the game
[18:28:30] Player BalloS_Twok has left the game
^C[18:28:36] Shutting down server...
[18:28:56] Unloading worlds...
[18:28:56] Disabled Core!
[18:28:56] Cleaning up...
Getötet

The bed is still invisible.

@Mattihas

I tried to rename the vanilla *.jason file in Ballos.jason
But this doesn't work. It seems that there are differences in the file to cuberite.


Attached Files
.jpg   2017-06-23_20.32.43.jpg (Size: 41.21 KB / Downloads: 295)
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#24
I only had added the new entity ids no new block entities. But yes the bed should be fixed, too.
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#25
(06-24-2017, 04:52 AM)Seadragon91 Wrote: I only had added the new entity ids no new block entities. But yes the bed should be fixed, too.

The bed is still invisible.
I think the block entitites have to be fixed too. But I'm not a programerBig Grin
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#26
Sorry my answer was bad. Yes there are a few block entities that have to be fixed. There is a open issue for the bed
https://github.com/cuberite/cuberite/issues/3787
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