some "bugs"
#11
(03-27-2012, 06:26 AM)Hunterz Wrote: I compile from source (svn repository) i think 1 week ago.

Thanks for your very long reply, I think future of minecraft is C++ or anything better than java :-)

(03-27-2012, 03:39 AM)xoft Wrote: Please include the version of the server you're using. The official downloads are rev 259 or rev 300, nightbuilds are available for Windows for the current development snapshots, at this time it's rev 433.

Crafting table should be working, if it doesn't, we need to investigate more deeply.

Compatibility is a good idea, I'll push that into the source now. Revisions ~250 up to about 350 are compatible with 1.1 clients; revisions ~350 up until 430 are compatible with 1.2.2 and 1.2.3 clients, revisions from 430 onwards are compatible with 1.2.4 clients.

Terrain generation is currently being reworked, that will include the mushroom and flower stuff Smile

Unfortunately there's no centralized place for "the roadmap". We're somewhat "understaffed", two active developers only right now, so each of us just does what's the most painful issue at hand. Of course the primary goal is to keep MCServer stable, which we seem to have accomplished, more or less. Now we're working on the quirks, such as terrain generation throttling client throughput (that's probably your "long wait during downloading terrain"), lighting being done wrongly and inefficiently etc. Once we have those issues gone, we can start paying more attention to the finer details, such as buttons and levers.


Crafting table does not work with creative mode, in survival mode worked.

Is posible add logging to file for example server.log ?

Thanks very much.

you mean a change log?
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#12
[/quote]

you mean a change log?

[/quote]

Changelog will be good for writing info about new features.

I mean server.log as file, where are easy find issues during server running.
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#13
The server writes such a file everytime it is run - look into the logs/ subfolder.

Changelog is currently only emulated by svn log messages ( https://code.google.com/p/mc-server/source/list ), sure it is not a changelog, but there isn't anything better right now. As I said, we're too understaffed for that Smile
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#14
(03-27-2012, 04:57 PM)xoft Wrote: The server writes such a file everytime it is run - look into the logs/ subfolder.

Changelog is currently only emulated by svn log messages ( https://code.google.com/p/mc-server/source/list ), sure it is not a changelog, but there isn't anything better right now. As I said, we're too understaffed for that Smile

Ok, thanks for fast reply.

Do you have any roadmap, how features you add first etc...?

Do You plan irc style of opping players (ops can bypass permissions) ?

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#15
No roadmap, not even featurelistTongue I personally haven't found an acceptable "tracker" for such yet, and even if i did, it's up to FakeTruth as the domain and hosting is his.

There are already user-groups, but it's a part of code I haven't looked at yet, so I don't know much about its inner workings.
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#16
This thing supports all you need http://mc-server.org/support/

It has roadmaps, but I never created one http://mc-server.org/support/index.php?d...&project=2
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#17
The Flyspray has absolutely no UI for the Roadmap section when I log in. I suspect I don't have enough priviledges.
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#18
Ah I see, I messed around a bit, and I needed to add a 'version' of MCServer. I called it "Next release".

Now you can edit tasks and set their "Due in Version" to "Next release". It'll be added to the roadmap http://mc-server.org/support/index.php?d...&project=2
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#19
Is possible fix this bug?

(Very long downloading terrain)

http://www.mc-server.org/support/index.p...ask_id=129

It takes very long time when I testing or trying fix some bugs.

In the log is a lot of messages like:

[9cf2c700|21:41:57] Error -5 decompressing 3 data for chunk [14, 22]
[9cf2c700|21:41:57] Error -5 decompressing 3 data for chunk [14, 23]
[9cf2c700|21:41:57] Error -5 decompressing 3 data for chunk [14, 24]
[9cf2c700|21:41:57] Error -5 decompressing 3 data for chunk [14, 25]
[9cf2c700|21:41:57] Error -5 decompressing 3 data for chunk [14, 26]

In the source code found, which part write errors:

source/WSSCompact.cpp: LOGERROR("Error %d decompressing 1 data for chunk [%d, %d]",
source/WSSCompact.cpp: LOGERROR("Error %d decompressing 2 data for chunk [%d, %d]",
source/WSSCompact.cpp: LOGERROR("Error %d decompressing 3 data for chunk [%d, %d]",


There is same message on 3 places, third place is which write to log (I changed log message - add number a and recompile mcserver) - line 677

Thanks

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#20
What revision is that?
I am at rev 440 and line 677 doesn't have any of those logging lines.
Also a full server log may be useful in this case - is the server upgrading PAK versions or loading data normally?
Can you provide the world data that's causing the trouble? And the coordinates from the player who's attempting to log in.
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