10-02-2013, 05:21 AM 
		
	
	
		I hope this won't concern us either: https://twitter.com/Dinnerbone/status/38...1074634752
	
	
	
	
	
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					New minecraft version. (1.15)
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		10-02-2013, 05:21 AM 
		
	 
		I hope this won't concern us either: https://twitter.com/Dinnerbone/status/38...1074634752
	 
		
		
		10-02-2013, 07:14 AM 
		
	 
		I'm afraid that concerns us a lot
	 
		
		
		10-02-2013, 08:50 AM 
		
	 
		By DinnerBone - Most packets themselves aren't going to change much but the handshaking and ping procedure is being redone.
	 
		
		
		10-02-2013, 10:26 PM 
		
	 
		Oh that's just great... Although I do hope they improve the latency a lot, that would be interesting. Perhaps by using UDP and some sort of movement prediction.
	 
		
		
		10-03-2013, 05:10 AM 
		
	 
		They can't use UDP, it wouldn't work with (stream) encryption; and UDP encryption brings in too much network bandwidth overhead. I think in today's world using TCP is good enough for most purposes. And movement prediction is already there - all the entities send their velocity, so the client can predict where they'll be. 
		
		
		10-03-2013, 06:37 AM 
		
	 
		Oh, okay. AFAIK most FPS games do use UDP though since it has less latency, screw encryption, who cares where you're going to in a game... :/
	 
		
		
		10-04-2013, 05:40 AM 
		
	 (10-03-2013, 06:37 AM)FakeTruth Wrote: Oh, okay. AFAIK most FPS games do use UDP though since it has less latency, screw encryption, who cares where you're going to in a game... :/ Apparently people don't like their session stole (SessionStealer) by griefers who then use that info to op-grief the stealee's server.   
		
		
		10-04-2013, 08:02 AM 
		
	 
		That's just for login. You would login over TCP and use UDP for movement. You don't need encryption for the UDP data...
	 
		
		
		10-04-2013, 04:17 PM 
		
	 
		Then someone could simply steal the connection while you're connected. It'd be a bit more difficult, but not immensely, script kiddies would do it all the time.
	 
		
		
		10-04-2013, 05:35 PM 
		
	 
		Steal the UDP connection? Who cares :p
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