06-13-2012, 06:06 AM
Crafting hooks almost done - the architecture and the support objects are ready. Now just the actual hook calls (and lots and lots of debugging
Random Chitchat 2012-2016
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06-13-2012, 06:06 AM
Crafting hooks almost done - the architecture and the support objects are ready. Now just the actual hook calls (and lots and lots of debugging
06-13-2012, 07:41 AM
As usual, I'll leave the testing to the community. It works for me, period. Enjoy Rev 598 with crafting hooks.
06-13-2012, 09:02 AM
Weather refactoring is almost done.
I'm a bit uncertain about the exact timing of durations, but I'll try some values Thanks given by: Taugeshtu
06-14-2012, 01:54 AM
Oh my god, that is SOOOO awesome!
Now we definitely need redstone and minecarts. At least buttons and levers.
06-14-2012, 02:26 AM
I also added some documentation on the wiki
http://mc-server.org/wiki/doku.php?id=ap...generating http://mc-server.org/wiki/doku.php?id=ap...:cluachunk I hope it makes some sense Thanks given by: Taugeshtu
06-14-2012, 02:59 AM
Does it really uses E_PLUGIN_CHUNK_GENERATING instead of HOOK_CHUNK_GENERATING?
06-14-2012, 03:25 AM
Any hook that has E_PLUGIN_ prefix also works by using the HOOK_ prefix. They are practically equivalent.
Good call, I'll change all the references to E_PLUGIN_... into HOOK_... in the wiki
Tough weekend. The company I work for is organizing a kind of teambuilding. We'll travel to Lake Balaton in Hungary and keep stuffing ourselves with food, food and more food.
Currently sitting in a bus, just passed the three hours mark, five more hours to go. Most colleagues are already drunk. I hate my life. I'd so much prefer to code some MCServer! |
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