07-13-2012, 03:50 AM
I'd consider one order of magnitude to be the normal difference between the debug and release versions. But with the new trees, it's more like three or four orders of magnitude - instead of 20 chunks per second, I get one chunk in a minute?
Oh, and I'm comparing old debug to new debug, not old release to new debug, so the difference is even worse.
STR_Warrior, Release version is built using VS, menu Build -> Configuration manager -> select "Release" as the Active solution configuration at the top combo; then compile like normal. The resulting exe will be Release. Don't forget to switch back to Debug if you want breakpoints and watches to work
Oh, and I'm comparing old debug to new debug, not old release to new debug, so the difference is even worse.
STR_Warrior, Release version is built using VS, menu Build -> Configuration manager -> select "Release" as the Active solution configuration at the top combo; then compile like normal. The resulting exe will be Release. Don't forget to switch back to Debug if you want breakpoints and watches to work