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Yup, it all moved forward pretty nicely.
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05-15-2015, 04:04 AM
(This post was last modified: 05-15-2015, 06:56 AM by xoft.)
And the plugin has come a looong way since then.
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06-16-2015, 03:31 AM
(This post was last modified: 06-16-2015, 04:18 AM by NiLSPACE.)
Whoah, I managed to speed up the sphere creation by allot. First it took 3,988 seconds to create a 40x40x40 sphere, but now it took only 0,103 seconds. This was simply by only checking 1/8 of the sphere, while setting all other parts of the sphere. I did notice that the number of blocks that changed isn't the same as before, but I think it's worth it.
Wait, I still have to implement hollow spheres. This could slow it down a little, but I doubt by allot.
Whoah, I just can't believe how quick this is. A sphere with a radius of 90 is done in 1.669 seconds!
Wow, I just discovered that bukkit WorldEdit doesn't have the number of changed blocks correct either. When using //sphere glass 4 it says 624 blocks have been created, while when I replace them with dirt it says 389 blocks have been replaced.
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I might try the same task in a profile build. See if there's anything we can do to drop the benchmark. also you should put the numbers in the readme, because they really show the advantages of the server.